Architects: Sergey Serdyukov, Grigory Solomin, Nikolay Novichkov, Ivan Kuryachy, Alain Harinkin.
Location: Sebezh, Sebezhsky National Park
Year of projecting: 2013
Year of project execution: approximately in 2014-15
Total area/distance: 3 km.
The project concept is based on the idea of acquainting visitors with maximum information about this place in the most adaptive and dynamic way. The complex scenario of information perceiving involves several interconnected layers, both physical and virtual. The base layer is about nature and ecology. This layer is represented by the unique landscape of the Sebezhsky National Park, which includes woodland being dissected by a number of existing glades and clearings, and several freshwater lakes. The project provides for preserving the natural context in its natural state, nature’s becoming the main object of the tour.
The next layer directly imposed on the previous one (the landscape) is the architecture. It is realized as a system of designed facilities located along the route. These facilities are bridges, indicating the traveling direction of excursions and telling the territory story along the time axis - from the Mesozoic Era up to the Middle Ages. A bridge acts not only as a functional element, an observation deck, but also as a metaphor of transition through time. Bridges are very typical for this area, they are important elements of the already existing landscape. That is why the choice of this image as a key one seems to be reasonable. Facilities location divides the total route into five segments, distance of each being 600 meters long; while the historical part is divided unevenly. The first segment covers a long historical period of several tens of millions of years, the next one covers a few millions of years, and the last one covers a few hundreds of years. Each bridge is a unique architectural object reflecting the character of the specific territory it is placed in. Traffic scenario of the bridge being both horizontal and vertical, creates new scenery spots and provides with an amazing view on the surroundings due to interesting view angles. In order to introduce more information about the park history, it was decided to apply an additional virtual layer in the route project. It is a system of augmented reality - a number of dynamic three-dimensional models of historic objects available in a special application on electronic tablets. When on the bridge, visitors target the tablet on an open meadow with a landscape object on it, the latter serving as a digital mark. Thus, for example, when looking through the tablet screen on the space before the first bridge, a three-dimensional animation will be applied on the existing image of the hill, showing the formation of the Sebezh territory during the period of glaciers melting. The content of the virtual layer can be supplemented and modified, offering the updated historical journeys and visual images to visitors. Each visitor can interact with augmented reality by clicking on certain elements of the three-dimensional model to learn the details of historical processes, etc.
Fourth layer implies visitors of the projected route. People passing by the route create a linear dynamic movement, and thus enliven the space. The main estimated visitors are schoolchildren, as well as independent travelers, visitors of the Sebezhsky National Park.
Taking all the aforesaid into consideration, it is clear that visitors of this park will be presented with a comprehensive scenario of interaction with the surrounding area instead of indigested array of facts of the territory.